Update 1.03 to Batchtool Baker:
- added ability to bake second or next uv set (UV map)
- preview of frontal/rear ray distance
- one click cage setup
Example of fixing black texure spots (to low value of ray distance causes some areas of highpoly to not be captured while baking). First I preview frontal (green) ray distance, fixing bake, then adjusting rear (red) ray distance, fixing bake again.
And example of one click cage setup. You can adjust cage offset by weight painting it.